![]() Its not enough to talk to people with the same keyword once, or twice, but sometimes three times just to advance the story. ![]() But, perhaps most frustrating for me was this game seems to have introduced a progression through dialogue tree system that I don't recall being in the first (or maybe it was more subtlety done?). Not the worst thing ever, but when some of these same trial-and-error puzzles were accompanied by either long walks or having to sit through deliberately drawn out character animation sequences with repetitive voice overs it quickly got annoying (I'm looking at you fishing puzzle!). Others lacked sufficient clues forcing upon you a trial-and-error method to complete them. That's not a puzzle, that's not adding to the story or gameplay, and it certainly isn't fun. In fact, some could hardly be categorized as puzzles at all but rather blatant time fillers that involve you walking down a linear path, picking up an item at the dead end, only to have to backtrack the same linear path to the beginning just to click a button to proceed. As for puzzle aficionados they aren't exactly this game's strong suit (though I guess the same could be said of the original Syberia.) There are a few good ones like the plane and the large ivory flute (a Myst-like puzzle), but there are also quite a few duds. And oh, the cell phone this time around has taken on a reduced role which I greatly welcomed as it tended to get a little annoying in the first. There is even quite the plot twist involving one of the main characters that genuinely surprised me. The familiar cast of characters are all back, new ones are added (even a villain of sorts), the locations (we finally get to Syberia!), voice work, dialogue, and length (~12hrs?) are all on par with the original. So DON'T DO IT :) Anyways if you loved the first the second shouldn't disappoint as it faithfully continues and completes the original story. And since the two games are so technically similar (very minor resolution/game-engine improvements in the sequel) there is really no reason to skip the first. A must play for any point-n-click fan and more so for anyone thinking about picking up Syberia II as this game isn't a standalone story, but rather a direct continuation of the first which left us on a cliffhanger. A must play for any point-n-click fan and more so for anyone thinking about The original Syberia was one of the great classic adventure games. The original Syberia was one of the great classic adventure games. How will she react to this new situation? Can she live up to the choices she made? … Expand From being the pursuant, she becomes Han's main acolyte, his support in attaining the forgotten realm of the mammoths. Kate's role has undergone a remarkable change. Kate's timeless journey through Valadilene, Barrockstadt, Komkolzgrad and Aralbad has sparked an evolution in her character, from an ambitious lawyer to a curious and tenacious adventuress. Along the way, they will have to overcome many obstacles and deal with shady characters to uncover clues vital to the continuation of their quest. The motley crew will clear the last bastions of Russian civilization followed by the Frozen North before arriving at Youkol Village, from where they will try to reach their final destination: Syberia. Kate, Hans and Oscar, the loyal, humorous automaton, are heading to Romansbourg, the first of the four worlds to be explored in Syberia II. Thus Syberia II begins.The train leaves Aralbad under a quiet snowfall. Together, through mystical and enchanting lands, they will find their way to the mythical Syberia, land of the forgotten mammoths. She has left behind all her worldly possessions with the express purpose of joining the heir of the Voralberg family on his journey. Together, through mystical and enchanting lands, they will Embarking on a desperate search for Hans Voralberg, Kate Walker crosses Europe from West to East. Summary: Embarking on a desperate search for Hans Voralberg, Kate Walker crosses Europe from West to East.
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